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Uncharted 2 last boss11/19/2022 ![]() Each character was unique and felt like they had their own personality. Not to mention the amazing storytelling which actually had feeling. I enjoyed every second I had with this game. Though linear, this game shapes up to be one of the best third person shooters ever created. + Puzzles are shorter compared to the first game which allows for it to flow far more smoothlyīlows the first game out of the water, but still has some way to go. Does the same annoying thing as UC1 of going in to silly fantasy nonsense in the final fifth or so, and the new creatures you fight are again annoying bullet sponges. Some sections get a bit long in the tooth for both combat and platforming sequences +/- Platforming has made some improvements like giving you fewer chances to fling yourself to an instant death, but still has confusing set dressing where too often it's unclear what can be interacted with +/- Taking out enemies is better compared to UC1 as you have more options like stealth in some areas, though it still has issues like cheap one hit deaths and odd cases where enemies are spawned right behind you Again, the game is just doing the most and could really benefit from stripping it down to one main threat and one main story. A few too many puzzles as well it was starting to feel like a math test I should've studied for but didn't. The game takes what would be reasonably or enjoyably challenging situations and cranks it up to utter ridiculousness by adding tanks, helicopters, armoured men that don't want to die, and immortal mythical beasts that will drop kick you into next week because why the hell not. ![]() It's hard to do either when you're getting murked by guys who can take 100 rounds of bullets without dying and have RPGs. I play Uncharted for the story and to be Nathan Drake. This was due to pure exhaustion even though I had difficulty set to normal. ![]() The first half I couldn't put the controller down but the back half trailed on and on. What stops me from giving it ta higher score is that this game, like its predecessor, gets in it's own way. The shooting mechanics are improved from the first installment and I love the new stealth element. I love the characters and the environments are stunning. I liked the story, and the boss battle is insane but terribly satisfying when you ultimately beat him. I didn't have to google anything, and I could figure everything out by myself. The adventuring parts are really intuitive and so are the puzzles. I don't think it's an easy game, but it saves a lot so that's certainly handy. Until I neared the end points and the onslaught of RPG's and shotgun attacks was driving me crazy. I played through really hard parts, and even though I played the previous two titles on Explorer mode, I had a lot of fun. I started this game on Normal difficulty, which gave me a lot of pleasure for 85% of the game. It comes as no surprise that Drake decides to take him on. A stone which gives its older unlimited power, unfortunately a megalomaniac called Lazarovic is also on the hunt for this stone. Drake stumbles upon the route of Marco Polo to where he found the Cintamani stone. We meet Chloe in this game who is main character of Uncharted: Lost Legacy (a game I have yet to play). Luckily, the gameplay and the environment has changed drastically for the sequel. I absolutely love it! I was wondering what I was doing to myself playing all the older Uncharted games, when I played the series first instalment. After this, the ending cutscene will play and you will have beaten the game.This game feels exactly like Uncharted 4. Once crossed, a Guardian will sneak up on Chloe and you must shoot him quickly to save her. After the cutscene ends, Shambhala will begin to collapse and you must run across a collapsing bridge to reach Chloe and Elena. Eventually Lazarevic will go down, resulting in a cutscene. By the third time he gets angry, Lazarevic will start to throw multiple grenades at you, so try to dodge them. The place is filled with gaps that can kill Nate, so keep an eye out for them. After a few punches he will let you go, and in certain places he'll throw you. At this point, mash the button to punch him in the head. There will be times that Lazarevic will run at Nate and choke him. Second, run and then pose yourself above Lazarevic, and when he gets close to the resin, shoot it and it will damage him. ![]() First of all, take the M4 ammo, you'll need it. After Lazarevic drinks the resin he becomes almost immune to bullets, even more than the guardians of Shambala. A cutscene will play once you reached the tree. The level begins with Nate having to go down into the Tree of Life. You can help the Uncharted Wiki by writing it. This section is empty or needs to be expanded. ![]()
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